Bethesda has officially delayed the console versions of The Elder Scrolls Online after multiple issues have occurred on the PC and Mac versions.
The news was confirmed on Bethesda's Elder Scrolls blog the developer discussed the challenges they've encountered so far and their hopes for a better experience on consoles. Unfortunately, this means the game needs to be further polished for almost 6 months.
"We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process."
In an effort to make amends to those console gamers, Bethesda has announced that those playing on PC or Mac now until the planned end of June release date will be able to transfer their characters over to the PS4 and Xbox One versions when the console versions are released. Additionally, ESO players can also get the console version for just $20 USD when it's released.
What do you think about the delay? Let us know in the comments below.