Zombie Studios' procedurally generated horror game Daylight has been delayed a couple of weeks from April 8th to April 29th.
The developer sent out a note to publications today saying that they are "fine tuning Daylight to make it scarier" in a game that already seemed scary as hell to begin with. "Here's the thing: the way Daylight is developed is completely different because of its procedural generation. In a lot of ways it really helped the team by streamlining the environment creation, but it's taken extra time to make sure all the scare cues are properly implemented for maximum player effect."
The studio announced back in February that players who Twitch Daylight can have their game tampered with by viewers to intensify their experience.