DICE Quick Patches PS4 Battlefield 4 (Update 3)

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Update (12/11/13):

Dice has released patch notes on its Battlelog Blog detailing a few PS4 fixes to address the issues that many users have been dealing with since its launch. One particular issue caused games to crash sporadically while playing multiplayer and campaign modes; both of which I have had the (mis)fortune of coming across. Here's what they are patching today:

  • General stability fixes that should remove a large amount of the client crashes we are currently seeing on the PS4
  • Fixed the audio drop outs that could occur when playing on large maps. Typical map affected was Golmud Railway in Conquest with 64 players. Ambient sound would sometimes cut out, like foley sounds from player running, vehicle engine sounds, vehicle movement sounds, and map ambient sounds
  • Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
  • Further reduced the probability of getting a corrupt save file by doing miscellaneous changes to the save file system. These include removing the save file saving again when quitting multiplayer
  • Fixed multiple crashes that could occur when bringing up the in-game Battlelog during round transition
  • Fixed a crash that could occur when using the BattleScreen
  • Fixed a random crash related to destroying vehicles
  • Fixed minor destruction issues in the terrain 

With EA's newly found legal troubles, DICE is probably under the radar quite a bit. Check back here for all of the Battlefield 4 bug fixes in one place.


Update (12/9/13):

The PC version of Battlefield 4 has been patched and fixes crashes and other issues as stated from the Battlelog Blog.

The following issues have been patched according to the blog:

  • Fixed one of the most frequently occurring client crashes
  • Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.
  • Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.
  • Miscellaneous stability fixes further reducing the number of client crashes
  • Fixed side gunner jitter when aiming in attack boats & transport helicopters
  • Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)
  • Fixed broken aiming for passengers on the China Rising dirt bike
  • Fixed a bug where the sound when capturing a flag was not playing correctly
  • Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files. 

They've also stated that camera height has been adjusted when soldiers are crouched and moving to reflect an actual soldiers' height. 


Update (12/6/13):

A report by GameInformer further details additional patches for Battlefield 4 on Xbox 360 which includes the following:

  • Reduced the risk of a crash when transitioning from one multiplayer round to another
  • Fixed a crash that could occur when creating decals (bullet hit effects, etc.)
  • Fixed a crash that could occur when leaving vehicles
  • Fixed a crash that could occur when moving outside of the intended play area
  • Fixed a crash that could occur when firing the MBT and IFV gunner incendiary weapon
  • Fixed a crash that could occur when opening the Options menu
  • Fixed a problem with weapon accessories using up too much memory, which in turn could lead to crashing 

Xbox 360 users will need to update via the Marketplace as the update is not something done automatically or when prompted.

As a "sorry your experience has been terrible" consolation, DICE is giving all players a 3x zoom pistol scope for the M1911 so there's that.

Considering EA's recent stock problems, fixing Battlefield 4 has been a top priority.

Original story below.


Original Story (12/5/13):

DICE has announced on the Battlelog that they have issued a patch for the PS4 version of their slightly buggy Battlefield 4. 

Since its release, Battlefield 4 has been suffering quite a bit of hiccups as constant crashes, bugs, one-hit kills, and lack of Conquest servers have prohibited players from being able to enjoy the experience. Although many of these issues were not addressed in this first patch, the one-hit kill bug many were experiencing has been dealt with according to DICE. 

The patch also has fixed the crash where players would be disconnected when having a large amount of friends as well as enabling audio on PS4 video captures.

Check back here for more information on future bug fixes.